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World in conflict game icon
World in conflict game icon






world in conflict game icon

Advance one space on the battle track for each navy and airforce you have already deployed in this theater of operations (including the admiral but ignoring special weapons).ĭuring the game, due to the effect of research battle spaces, players will gain access to new unit tokens called special weapons.

world in conflict game icon

Advance one space on the battle track for each army and airforce you have already deployed in this theater of operations (including the general but ignoring special weapons).Īdmiral: The admiral is considered a navy.

world in conflict game icon

General: The general is considered an army.

world in conflict game icon

Note: Even if you played more than one unit token, you'll get to draw only one unit token in the draw phase at the end of your turn. After placing a blitz airforce, you can immediately place another unit token from your reserve to an eligible battle space in the same theater of operations. Navies: Can be placed 3on sea battle spaces and land/sea battle spaces.Īirforces: Can be placed on any type of battle space.īlitz airforces: Can be placed on any type of battle space. The rules for special weapons tokens (yellow tokens) are explained in the next section.Īrmies: Can be placed on land battle spaces and land/sea battle spaces. Land/sea spaces: Can be occupied by armies, navies, or airforces.Įach player starts the game with a supply of unit tokens (grey tokens for the Axis player green tokens for the Allied player). Sea spaces: Can only be occupied by navies or airforces. Land spaces: Can only be occupied by armies or airforces. The position of the battle marker on the battle track shows what coalition is currently winning the theater of operations.īattle spaces can be of three different types. Players can only place their unit tokens on any unoccupied battle space in the active campaign of any theater of operations.Ī closed campaign is a row of battle spaces that have been all occupied by unit tokens.Īt the top of each theater of operations is a battle track. Each campaign is represented by a row of battle spaces, that can be occupied by the unit tokens of either player during the game.Īn active campaign is the topmost campaign in each theater of operations with at least one unoccupied battle space. The board shows five different theaters of operations where the conflict will be fought.Įach theater of operations is made of a number (two or three) of campaigns. Theaters of Operations, Campaigns, Battle Spaces, and Battle Tracks. Refight the whole of World War Two several times in one evening! Components Rather than fighting battles with dice or cards, players allocate their military resources to each theater's campaigns, winning war victory points, gaining further resources and special weapons, and exploiting strategic advantages as they play. Players draw unit tokens from a bag to determine their starting forces and to replenish their losses. In Blitzkrieg! two players, acting respectively as the Allied and Axis coalitions during World War Two, battle for control of the main theaters of the conflict in a challenging game with simple rules, a short playing time, and many tough decisions!








World in conflict game icon